Nintendo Action Games
Latest about Nintendo Action Games

As The Legend of Zelda's 40th anniversary looms, I'm begging Nintendo to stop ignoring its greatest run of Zelda games and make this generation's Ocarina of Time
By Andrew Brown published
Opinion Opinion | When has Zelda ever moved in a straight line?

The Hyrule Warriors Age of Imprisonment pre-order gift is pretty dull, but the Zelda nerd in me wants it anyway
By Rosalie Newcombe published
Deal Hey Zelda fans, there's still time to pre-order Hyrule Warriors Age of Imprisonment for the Switch 2, and there's even a lucky bonus available for UK fans.

Assassin's Creed Shadows leaks keep pointing to a Switch 2 release in early December, but Ubisoft doesn't have the best timing as Metroid Prime 4 releases a mere one day earlier
By Scott McCrae published
News Spoiled for choice

New Silksong patch nerfs my favorite Hornet Silk Skill but makes up for it with bug fixes aplenty, including out-of-bounds issues and a softlock
By Catherine Lewis published
News Thread Storm, my beloved

It took 8 hours of losing to find my favorite thing about Hollow Knight: Silksong
By James Daly published
Opinion Opinion | A boss fight so fun it changed my perspective

007 First Light might have its own James Bond, but the Hitman studio is borrowing from "the Daniel Craig era" in one major way: his physicality
By Kaan Serin published
News But it isn't a "one-to-one" comparison for IOI, either

007 First Light studio "didn't want to create this superman from day one" with its fresh-faced James Bond: "It's not very relatable"
By Kaan Serin published
News "It is pretty insane [how] Dr. No starts"

I picture Rockstar and Nintendo lawyers locking eyes as one bold dev creates slick Zelda meets GTA action game Vice: Magic City Mayhem – "You ain't gettin nowhere without yo s***. Take this"
By Austin Wood published
News A retro GTA Zelda-like was not on my bingo card, but I like the look of it

Director of snubbed 2024 game of the year Dragon's Dogma 2 says potato chips were key to the development and pacing of Devil May Cry 5 – and I'll be damned, Hideaki Itsuno, you've got a point
By Scott McCrae published
News He says it was also designed with those who can only play 1 hour a night in mind
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