Survival game and roguelike juggernauts combine forces in Don't Starve Together and Cult of the Lamb crossover, out now

Cult of the Lamb and Don't Starve Together, two beloved indie games from their respective genres, have announced a team-up that includes updates for both games available today.

As detailed in the new Cult of the Lamb patch notes, there's a new follower to add to your cult: Webber, a playable character from Don't Starve Together and Don't Starve's Reign of Giants DLC. There are also spooky new decorations for your base like Deerclops Figure and Pig Head Flag, as well as new music inspired by Don't Starve, but perhaps the biggest addition is a new game mode called Patience that adds survival elements to the game.

Patience adds life bars for both Hunger and Sleep, and when either bar drops to a certain point, a timer will show up that deals damage every time it ticks down, eventually killing you. Naturally, the way to avoid that is to keep track of your Hunger and Sleep levels, which will deplete even during crusades.

Don't Starve Together's update is live now on PlayStation, Xbox, and PC, and is launching on Switch "very soon." It adds new login rewards in the form of item skins inspired by Cult of the Lamb, including The Lamb, The Lamb's Blade, Flock's Chest, and The Lamb's Reward. Then there's The Crown trinket, which you can find in Wet Pouches fished from the oasis lake and offer to the Antlion for some new blueprints.

To be frank, Don't Starve Together's update looks a little thin compared to Cult of the Lamb, but it's still cool, and slightly unexpected, to see two indies from wildly different genres come together like this - and as free updates no less! I'll certainly take it.

Looking ahead, here are some upcoming indie games we can't wait to get our hands on.

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.