Scooby-Doo 2: Monsters Unleashed review

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Well, we wouldn't quite call it pleasant but it was a surprise, all right. Bucking against expectations, Warner Bros' gaudy Scooby-Doo adap was one of 2002's most profitable movies, raking in £21 million in the UK alone. So, just a case of Happy-Meal-hype over content? Kind of - - while the original had its thick, scarfed tongue lolling in its chipmunked cheek and some daft, winking subversions, the overriding impression was one of a multi-genre mongrel unsure of its target audience: Farrelly-lite yuk-yaks for the kids, phoney-Matrix chopsocky for the teens, shuttering ironic winks for nostalgia-fogged stoners.

It's safe to say that in the in-joke-drained Scooby-Doo 2, director Raja Gosnell has finally found a voice for his franchise doggie bag. That voice being a screeching, hysterical pre-pubescent. Sounds bad, but if you're a screeching hysterical pre-pubescent yourself, you'll be in hog heaven. There are fart gags. There are gungings. There's racket and din and a constant, popping-bubblegum score. It's like SM:TV repositioned on a runaway ghost train. Driven by a talking dog.

It's loud, it's day-glo, it's Ghostbusters for the Sunny D generation. Adults might find the attention-deficit edits a trial but, you know, it's okay for kids.

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