Portal is the most subversive game ever

The playable characters in first-person shooters are almost always men. In the rare event that a female character is playable, she serves as an object of male fantasy and her interactions with the game world are still forced through the male-oriented lens described in the previous paragraph. Interestingly, playable female characters are usually presented in third-person action games (think Lara Croft) -- again reinforcing a visual power dynamic that in this case furthers the objectification of the female form by a predominantly male audience. Rather than the player assuming the identity of the heroine, she becomes a controllable other.