The Switch 2's controversial game-key cards prove to be a preservation nightmare as Japan's national library refuses to use them

Photo by Rosalie Newcombe of a close-up of the Game-Key Card of No Sleep For Kaname Date sitting on its physical Switch 2 game box.
(Image credit: Future/Rosalie Newcombe)

Japan's National Diet Library has said that Nintendo Switch 2 game-key cards will not be eligible for preservation by the library.

As exciting as the Nintendo Switch 2 is, the third party game situation is a bit dire. Outside of rare cases like Cyberpunk 2077, Sonic Racing CrossWorlds, and Rune Factory: Guardians of Azuma, pretty much every third party game on the platform has been released as either a code in a box or one of Nintendo's new game-key cards which act as a key to download the game from the eShop.

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An earlier version of this article included an error in the headline, which has since been corrected. The article otherwise appears as originally published.

Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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