Perhaps forgetting his game is a loaded parody of fascism, Helldivers 2 director says, "Make good games, don't make a contemporary political statement"

A Helldiver from Helldivers 2 stand proudly atop a pile of Terminids.
(Image credit: Arrowhead Game Studios)

Helldivers 2 creative director and Arrowhead CCO Johan Pilestedt, the creative lead on a game built around the idea of wearing a caricature of fascism like a Halloween costume, reckons game developers should simply "make good games, don't make a contemporary political statement."

This Twitter discussion, which has now predictably spiraled into reply fights between the people confused by Pilestedt's statement and those encouraged by it, started with Pilestedt teasing Arrowhead's next game. "I am working on the high concept, but I would love to hear your speculation," he said in the main post.

As a response to someone treating DEI as some evil or scapegoat – an entirely unprovoked and unrelated topic – in a conversation where everyone involved seems to be talking away from the other person, that message doesn't land the same way. If this is all meant to be part of the bit, with Pilestedt feigning ignorance just like Super Earth command, it hasn't quite clicked with everyone judging from the ugly conversations orbiting his response. Perhaps contemporary is meant to do some heavy lifting here, pushing Helldivers 2 away from one-to-one connections to modern political issues, but the argument may be too vague for its own good.

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.