"Earth-sized" survival game Light No Fire has "real oceans to traverse, needing large boats and crews," says Hello Games boss Sean Murray: "Much of the technology we're introducing" for No Man's Sky is "shared with our next game"

Light No Fire screenshot showing four players looking over a wide horizon after scaling a massive mountain
(Image credit: Hello Games)

Today's massive No Man's Sky update, Voyagers, a patch so big "the game has had to be reworked" to accommodate it, apparently doubles as a sign of things to come in developer Hello Games' upcoming open-world survival game Light No Fire.

Studio boss Sean Murray briefly mentions Light No Fire in a message accompanying the Voyagers update.

"Much of the technology we’re introducing with Voyagers is shared with our next game, Light No Fire, which is a truly open world, a shared Earth-sized planet, with real oceans to traverse, needing large boats and crews," he writes. "We love that we get to share this technology with players early."

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

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