Rematch dev is "sorry" that players wanted more Sifu, "but for the moment it was better to let it rest"

Sifu
(Image credit: Sloclap)

The reveal of Rematch came as a surprise to most of its developer's fans, but its director wishes that hadn't been the case.

Speaking to GamesRadar+, creative director Pierre Tarno says that "some Sifu fans were disappointed when the game was revealed and we're sorry to say that." But he also thinks that much of that disappointment could have been diverted with better marketing: "Because the reveal trailer had a cold open, like 'from the team behind Sifu', they were like 'alright, Sifu 2 incoming.'"

Even if the messaging could have been better, however, Tarno says that Sifu was never going to be Sloclap's forever-game. "We did a year and a half of post-launch support for Sifu," he says, pointing to updates, new content, a full expansion – enough that "we felt that we'd really provided and kind of given everything we had on Sifu." That's not to say that the game will never make a return, but Sloclap decided that "for the moment it was better to let it rest."

Ali Jones
Managing Editor, News

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

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