Localthunk says Balatro doesn't have microtransactions "because when I play other games that have those things it makes me want to put my computer in the dishwasher"

Zoomed in picture of a Balatro Joker plush.
(Image credit: PlayStack / Localthunk / Makeship)

Balatro creator Localthunk has never shied away from sharing his opinions on anything topical, and in that grand tradition he's now railing against one of the most universally hated aspects of modern video games: microtransactions.

Balatro's wild success story can be attributed to a range of factors, not least of which is its engrossing roguelike/poker gameplay loop, but surely its clean, ad-free UI and lack of microtransactions didn't hurt. There's also little doubt that Localthunk could make a pretty penny by opening up Balatro to optional purchases, but thankfully the solo dev hates that sort of thing just as much as the rest of us.

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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