Resident Evil Requiem's director was always curious to return to Raccoon City: "It was like rice I'd left forgotten in the rice cooker for a week... eventually curiosity makes you lift the lid"

Resident Evil Requiem
(Image credit: Capcom)

Resident Evil Requiem's director has explained that returning to Raccoon City was basically to satisfy the developer's own curiosity more than anything.

Resident Evil Requiem is in a unique place as far as the series lore goes. Rather than continue from the aftermath of Resident Evil 7 and 8's Ethan storyline, or return to one of our long-term heroes for one last ride (although Leon is definitely happening), Capcom has opted to bring in a new protagonist while returning to where it all began.

After Raccoon City was bombed off the map following the events of Resident Evil 2 and 3, the series never went back there (outside of prequels and spinoffs). But in an interview with 4Gamer (translated by Automaton), Resident Evil Requiem director Koshi Nakanishi admitted that he always wanted to return to the city, saying the idea of returning and seeing the aftermath is like "rice left forgotten in a rice cooker for a week – something you probably don’t want to open, but eventually curiosity makes you lift the lid."

Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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