Capcom didn't want to re-release the classic Resident Evil games because "we have all of those remakes" which provide "the superior experience"

(Image credit: Capcom)

Despite all the lavish modern remakes, there's a certain magic about the PS1-era Resident Evil trilogy – the tank controls, spooky pre-rendered settings, and Jill sandwich camp all combine to create a survival horror experience still worth returning to. But Capcom itself doesn't seem to see the allure of its own old games. After all, why would you want to play those dusty old relics when the shiny new remakes are available?

That's what Capcom said when it was first approached by CD Projekt's digital store GOG about re-releasing the classic PC versions of Resident Evil 1, 2, and 3. GOG's senior business development manager Marcin Paczynski was "one of the people spearheading the project," and he tells The Game Business that "convincing Capcom" of the value of these old games was a particular challenge.

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Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

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