Author responsible for JRPG icons like Shin Megami Tensei and Persona says Atlus game royalties aren't as big as you'd expect: "That's why people call me a novelist"

Shin Megami Tensei 3 Nocturne protagonist fiend
(Image credit: Sega / Atlus)

The author whose book was adapted into the first Shin Megami Tensei, which itself spun out into multiple hit JRPG subseries, says that he doesn't really get that much money from Atlus' popular games.

In 1986, Aya Nishitani began to release a trilogy of sci-fi novels called Digital Devil Story: Megami Tensei, which were soon adapted into two video games of the same name. That series was eventually renamed to Shin Megami Tensei and has since spawned several semi-related subseries, including Persona, Soul Hackers, and Devil Summoner.

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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