World of Warcraft takes home decorating in MMOs like Final Fantasy 14 and adds the freedom of The Sims 4 building to it, letting you "resize and rotate stuff" using 3D software made to look more "WoW-like"

World of Warcraft interior housing
(Image credit: Blizzard)

World of Warcraft's newly unveiled housing system seems every bit as ambitious as you'd expect from a legacy MMO tackling player housing for the first time in its 21-year existence, with an in-depth home decorator taking cues from The Sims 4 as much as contemporaries like Final Fantasy 14 and Elder Scrolls Online.

Talking to GamesRadar+ at Gamescom 2025, WoW lead UX designer Laura Sardinha said "80% of players" will probably stick to the tools available in the in-game decorator's Basic mode, which is best if you just want a quick, seamless UX that snaps objects into place on a grid to avoid collision with other objects and walls. But if you want more freedom, including the ability to resize and rotate objects, you'll want to switch over to Advanced.

"The amount of investment that we put into this feature… It's launching with Midnight, but it is something that we're going to be supporting [with] every major patch, future expansions – it is going to be a core part of the game."

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

With contributions from

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.