"Dropping the GTA of indie games with 2 weeks notice makes everyone freak out": Devs wanted to "fight Silksong," but it's added another body to its kill count with delay of Persona-inspired tactics RPG

demonschool art showing two characters
(Image credit: Ysbryd Games)

There's the bully on the playground, and then there's the behemoth Hollow Knight: Silksong – I doubt Team Cherry meant to force every other indie dev to flee the early fall release calendar after announcing its surprise September 4 drop, but that's what's happening, and highly anticipated JRPG Demonschool is joining the exodus.

"Demonschool was set to launch on Sept. 3," says publisher Ysbryd Games in a statement posted on Bluesky, "but after much anguished consideration on our part, we've made the decision to move the game's release to Wednesday, Nov. 19, 2025."

Ashley Bardhan
Senior Writer

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.

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