Final Fantasy 14's Yoshi-P says "it could be" that new content for the MMO "goes down," as Square Enix hopes "many more players" would then be able to enjoy the content it does implement

Final Fantasy 14: Dawntrail cinematic screenshot showing Alphinaud Leveilleur, an Elezen boy with short white hair
(Image credit: Square Enix)

Final Fantasy 14 director Naoki 'Yoshi-P' Yoshida has outlined what Square Enix has in store for the MMO in the future – and it might be less (but hopefully better) content overall.

Speaking to PCGamesN, Yoshi-P explains some of what's to come to Final Fantasy 14. The director speaks on Patch 7.4 and Patch 7.5, as well as possible tweaks to Pilgrim's Traverse – the deep dungeon dropping alongside Patch 7.35. He also admits, however, that Square Enix might begin to release less content overall that isn't relevant to players' tastes and instead opt to focus on launching more enjoyable features.

Not everyone is all doom and gloom, though – after all, the quote shouldn't be taken at face value.

"There will be less content." - Yoshida Pee, developer of the hit game Final Fantasy XIV from r/ShitpostXIV

That would be to allow for, as one player puts it, "more content at your preferred difficulty, less content that is too easy/hard to interest you." Responses see other hopeful fans. "Less content, but more playable and replayable could be a win depending on how it's actually done," writes someone. "We'll have to see."

Thankfully, there's probably not too long left to wait until another Final Fantasy 14 patch is released. Following the same schedule Square Enix has adhered to over the years, it's likely we'll see Patch 7.35 sometime in October, as Patch 7.3 launched earlier this month.

Be sure to check the Gamescom 2025 schedule for a quick rundown of the most exciting new games announced, or browse through our recap of Gamescom Opening Night Live 2025 and the Future Games Show at Gamescom 2025 as well.

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Anna Koselke
Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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