Final Fantasy 14's upcoming roguelike-style dungeon "will appeal to a more casual playstyle," but is still getting an additional "extra hard boss" so the MMO's more hardcore players don't find it "lacking"

Final Fantasy 14
(Image credit: Square Enix)

Final Fantasy 14 producer and director Naoki "Yoshi-P" Yoshida says more hardcore fans of the MMO might find patch 7.3's Deep Dungeon "lacking," so the team is adding an "extra hard boss" you can fight after reaching floor 99.

Speaking to RPGSite, Yoshida delves into the challenges of catering to everyone in the MMO's varied fanbase. Introducing a high-end raid is wonderful if you're a hardcore player with a dedicated group to perfect each encounter with, though it's likely to appeal less to those who just want to hang out between story drops. With Pilgrim's Traverse – a roguelike-inspired, ever-changing multi-floor dungeon – Yoshida is trying to strike a balance by providing something for everyone.

Final Fantasy 14's 7.3 patch – called The Promise of Tomorrow – is due to release in early August.

Iain Harris
News Editor, Games

I joined GamesRadar+ in May 2022 following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When I'm not running the news team on the games side, you'll find me putting News Editor duties to one side to play the hottest JRPG of 20 years ago or pillaging the depths of Final Fantasy 14 for a swanky new cloak – the more colourful, the better.

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