Far Cry 4 lead reveals a cut idea for enemy camps that would have completely changed the story: "I think that's where the fun of the whole genre might lie"

One scrapped Far Cry 4 idea sounded so cool, the open-world game's director thinks "that's where the fun of the whole genre might lie."

Far Cry is obviously famous for its scene chewing villains - some of which are flamboyant, some of which are menacing, all of which are plain fun - and Far Cry 4 is no different. But the series almost always puts us at odds with the bad guys, so an early idea for the fourquel saw players being able to choose where their loyalties lie.

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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