"Even people in the studio had problems" with Cyberpunk 2077's most uncomfortable quest, but CDPR stood by it because "we don't do heavy things for the sake of edginess"

Sinnerman
(Image credit: CD Projekt Red)

One of Cyberpunk 2077's most controversial quest lines had even members of the game's development team raising concerns, but the game's senior quest designer says that's all part of making art.

The Sinnerman side quest has become one of Cyberpunk's most notorious side-missions, culminating - assuming you do everything 'right' - in a choice that allows you to crucify a criminal, potentially nailing him to the cross yourself. Cyberpunk doesn't pull any punches in what's an incredibly graphic cutscene, but senior quest designer Philipp Weber thinks that it says something important about the nature of what CD Projekt Red was creating.

Ali Jones
Managing Editor, News

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

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