Former Skyrim dev praises Baldur's Gate 3 for the RPG's faithfulness to Dungeons & Dragons: "That's as close as we've gotten to tabletop role-playing on a computer"

Baldur's Gate 3 screenshot showing Lae'zel, a Githyanki woman with olive green skin and tied-back red hair, smirking
(Image credit: Larian Studios)

Veteran Bethesda Game Studios developer Bruce Nesmith, who worked on RPG genre gems like Skyrim, thinks that Baldur's Gate 3 is "at the very top" when it comes to games based on Dungeons & Dragons – and there are good reasons why.

Speaking to FRVR during a recent podcast, Nesmith reveals as much, admitting that he'd say Baldur's Gate 3 is the best attempt so far at faithfully computerizing the D&D experience. "I would absolutely put, right now, Baldur's Gate 3 at the very top of the list." He also praises Baldur's Gate 2, a title that released in 2000. "That was two dozen years ago, and that was a fantastic game; I loved the heck out of that game."

"They put in as much as the actual 5E rules as they could functionally manage and still make a quality game, so it felt like what you're familiar with, and that included turn-based combat, so that it felt like the turns on a tabletop game, so you could sit and think about things for a while – you didn't have to get all hurried about making your decisions," as Nesmith explains. That's not the only part of a D&D game that Larian Studios aced, however.

"One of the things that happened in the earlier years of role-playing games on a computer is that you'd often get a lot of inappropriate comedy poking fun at the game instead of poking fun with the game… and the monotonous grind of doing repetitive activities in order to get yourself up in level, and neither of those things are there in Baldur's Gate 3. There's absolutely comedy, but I never felt like I was grinding, not even once."

I have to agree with Nesmith here. I love Baldur's Gate 3 and am a dedicated frequenter of the Forgotten Realms via tabletop – Larian Studios undoubtedly got pretty much everything right with its digital iteration of the decades-old RPG.

Anna Koselke
Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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