One of the reasons Hollow Knight: Silksongs developers got to have so much fun making it despite taking 6 years is that it's a 2D game

Hollow Knight: Silksong screenshot showing Hornet being attacked by a giant enemy.
(Image credit: Team Cherry)

Despite feeling like the day would never come Hollow Knight: Silksong is finally coming out on September 4. During the six-years since it was announced Team Cherry wasn't exactly the most talkative, with the game going completely silent for extended periods of time often. So while I (One of the many who just started playing Hollow Knight after the announcement) didn't have much riding on the release date, the release of a tell-all Bloomberg report coming alongside that date was exciting to me.

And perhaps the best part of that report was the news that there was no development hell. It was just a group of developers having fun making a game while not feeling the pressure from the wild fanbase. And according to Bloomberg reporter Jason Schrier there was a detail that was left out of the story that was crucial to them having a good time.

Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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