As The Duskbloods affirms FromSoftware's short multiplayer arc, Elden Ring Nightreign will "tell us how players feel about this kind of game and this kind of new challenge for us," director says

Elden Ring: Nightreign launch trailer
(Image credit: FromSoftware / Bandai Namco)

Elden Ring: Nightreign offers a "sporty" reimagining of the enormous scale of its predecessor, and its director says it's a faster, looser, almost rough-and-ready experience by comparison.

Speaking to GamesRadar+, Elden Ring: Nightreign director Junya Ishizaki says "there's a lot of undulation to the structure and to the game flow." Much like actually making the game, "there are a lot of lows and highs, and peaks and troughs," which means that "it's really about the route you take through the map and the journey, and what sort of changes and obstacles you're going to run into on the way."

Ali Jones
Managing Editor, News

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

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