Square Enix confirms Final Fantasy 7 Rebirth isn't launching on PS4

Final Fantasy 7 Rebirth
(Image credit: Square Enix)

Update: Square Enix has confirmed what we suspected: Final Fantasy 7 Rebirth isn't launching on PS4.

For some context, there was some confusion last week when folks on social media noticed the PS4 logo on the official website for Final Fantasy 7 Rebirth, which Square Enix had previously said would be new-gen exclusive. Even at the time, we were fairly confident the logo had simply been added to the webpage in error, but now we have confirmation straight from Square Enix.

In an email to GamesRadar+, Square Enix said the website had been updated to include only the PS5 logo, which we've been told is the "correct release information." Looking at the website now, the only platform listed is indeed PS5, putting this particular issue to bed.

(Image credit: Square Enix)

We've reached out to Square Enix for confirmation, but we're expecting to hear that the language on the website is the result of a goof-up. While Final Fantasy 7 remake was a cross-gen release, the spruced-up Intergrade release is a PS5 console exclusive. That coupled with Square Enix's unambiguous previous confirmation that Rebirth is PS5 exclusive suggests the website isn't correct.

It was revealed today that Final Fantasy 7 Rebirth is now due to launch sometime in early 2024 and will come packaged in two discs - yet another blow to our suffering hard drives in an already gigabyte hungry year.

The good news is that the new trailer is stunning, debuting new party members like Red XIII and Yuffie and showing off some truly spectacular exterior locations that look a lot more open compared to the relatively tight confines of Midgar from the first remake. That lines with what Square Enix has said will be a more open-world structure compared to Rebirth's predecessor.

Final Fantasy 7 Rebirth is just one of many upcoming PS5 games we can't wait to get our hands on.

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.