Predator: Killer of Killers director Dan Trachtenberg says playing video games informed his filmmaking style: "How to [...] pull people through a journey they feel primally connected to"

The Yautja in Dan Trachtenberg's animated movie Predator: Killer of Killers
(Image credit: 20th Century Studios)

Dan Trachtenberg, director of Predator: Killer of Killers, Prey, and 10 Cloverfield Lane, has talked about what he's learned from gaming.

"Very much so," he said in a Reddit AMA, in response to a question about whether he thinks growing up playing video games influenced his filmmaking style. "When I started to study video games as much as I had movies – I found myself learning even more from that medium. How to make watching a movie feel more like a physical experience – pull people through a journey they feel primally connected to."

Molly Edwards
Deputy Entertainment Editor

I'm the Deputy Entertainment Editor here at GamesRadar+, covering all things film and TV for the site's Total Film and SFX sections. I previously worked on the Disney magazines team at Immediate Media, and also wrote on the CBeebies, MEGA!, and Star Wars Galaxy titles after graduating with a BA in English.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.