Commanding new supreme screens

No other genre is making strides as quickly as is real-time strategy, and designerChris Taylor's Supreme Commander is confidently at the head of the pack. Supreme Commander leads the way because it actually lives up to its name - you'll actually feel like a "supreme commander" due to the sheer magnitude of the game.

This past May at E3, Supreme Commander demonstrated that it had a framework which dwarfed every other RTS game in existence in terms of size and scale. The battlegrounds are ginormous; you'll deeply appreciate being able to zoom back to an unlimited height in order to drink in the big picture.

July 13, 2006