Cadence of Hyrule is coming to Switch THIS WEEK

Update: Crypt of the NecroDancer's wild crossover with The Legend of Zelda is almost here and, let's be honest, it means that Nintendo has basically won E3 2019 already. Cadence of Hyrule has a release date set for June 13, 2019 – that it this Thursday, people! 

Cadence of Hyrule, in case you don't already know, is an indie rhythm roguelike. Yup, that's a real genre that definitely exists. There's nothing quite like it either; all I can say is that you'll want a pair of headphones handy, and you should be prepared to completely lose yourself to conquering challenging dungeons in time to a sick beat – original tracks from composer Danny Baranowsky remixed with classic Zelda tunes. 

We also have a confirmed pricing, with Cadence of Hyrule set to cost $24.99 in North America and £19.99 in the UK. If Crypt of the NecroDancer is anything to go by, that is but a small price to pay. 

This isn't the first time a developer outside Nintendo has taken the reins on Zelda. The good old Oracle games were developed by Capcom, and Hyrule Warriors was an Omega Force joint to name a few examples (let's not talk about the CD-i games). It is the first time any major Nintendo franchise has been entrusted to an independent studio, and that's pretty exciting.

We also have the Link's Awakening remake to look forward to later this year, making 2019 the best year for Zelda fans since… well, when The Legend of Zelda: Breath of the Wild came out in 2017. To be fair, 2018 gave us the chance to have Super Smash Bros. Ultimate battles featuring three different versions of Link, so that has to count for something.

Find something to play while you wait on our list of the best Switch games, or check out the latest edition of our weekly Release Radar video to see what's big in games and entertainment.

Josh West
Editor-in-Chief, GamesRadar+

Josh West is the Editor-in-Chief of GamesRadar+. He has over 15 years experience in online and print journalism, and holds a BA (Hons) in Journalism and Feature Writing. Prior to starting his current position, Josh has served as GR+'s Features Editor and Deputy Editor of games™ magazine, and has freelanced for numerous publications including 3D Artist, Edge magazine, iCreate, Metal Hammer, Play, Retro Gamer, and SFX. Additionally, he has appeared on the BBC and ITV to provide expert comment, written for Scholastic books, edited a book for Hachette, and worked as the Assistant Producer of the Future Games Show. In his spare time, Josh likes to play bass guitar and video games. Years ago, he was in a few movies and TV shows that you've definitely seen but will never be able to spot him in.