Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
Latest articles by Scott McCrae

Fable 2 lead Peter Molyneux had to fight hard to save the iconic RPG's dog because "the initial implementation was absolutely s**t," and "a yappy little c**t
By Scott McCrae published
News "Forget bigger weapons, forget story - the most important feature in Fable II will be the dog."

A mandate came in from the Rockstar head office," Bully artist recalls, and "the art team pretty much purged itself from the studio" – which ended up giving the cult classic "its own identity"
By Scott McCrae published
News "The game was pitched to me as an Americana piece. The goal was to have it look and feel more akin to a Norman Rockwell painting"

Gearbox boss Randy Pitchford can only say "well, s***" after learning a bug is blocking some Borderlands 4 players from sharing loot the way he recommended, but the devs are on it
By Scott McCrae published
News What a load of Claptrap

After 16 years, the wait for a new Mega Man game is nothing compared to the wait fans have had for the next act of the rock opera based on Capcom's legendary action series, but The Protomen's third album is finally upon us
By Scott McCrae published
News But you'll have to wait for it to release weekly, "like watching HBO on Sunday nights in 2002 and waiting to see the drama unfold for a couple of months!"

Rockstar used GTA: Vice City's code to craft cult classic open-world game Bully, but immediately found the choreography "hard" because "you're getting into fistfights with other kids"
By Scott McCrae published
News "If you took it too far, it would immediately get too violent and inappropriate"

Rockstar "laughed at all the controversy" surrounding Bully's name before the cult classic open-world game launched: "They were freaking out over something they didn't really know anything about"
By Scott McCrae published
News "They all made a big deal out of the name 'Bully,' but they didn't know that ultimately, the game was an anti-bullying statement"

Out-of-nowhere roguelike hit Megabonk has sold 1 million copies in 2 weeks, solo creator says "I'll be eating spaghetti with EXTRA sauce tonight"
By Scott McCrae published
News It was obviously going to happen when it has skateboarding skeletons

Xbox quietly cuts Call of Duty discount for Game Pass Ultimate subscribers despite raising the price by $10
By Scott McCrae published
News I'm even more convinced the price hike might be because of Call of Duty

Shigeru Miyamoto's cult classic Game Boy game gets a Link's Awakening DX-style release from fans, finally letting the world play as a mole fighting a Mario lookalike in color
By Scott McCrae published
News And a Donkey Kong '94 DX is on the way

Metal Gear Solid 5's unfinished mission has finally had its cutscene partially ported into the game, adding what's arguably the true ending after 10 years
By Scott McCrae published
News Never be game over

Xbox president says Game Pass is profitable and good for creators, despite alleged division over the subscription model
By Scott McCrae published
News The service apparently made $5 billion over the last fiscal year

New Call of Duty: Black Ops 7 wallhack killstreak leaves fans in shambles after former 2-time champion goes on a tear and cleans house: "This game is cooked"
By Scott McCrae published
News I don't really see what the problem is.

As Silent Hill f's combat divides fans, series producer stresses the new horror game isn't the blueprint for future titles: "We want to keep experimenting and be ambitious"
By Scott McCrae published
News "I believe psychological stories are essential to what makes Silent Hill feel like ‘Silent Hill,’ and we’ll continue to place great importance on that in future works as well"

Battlefield 6 is set to get 3 game modes, 2 maps, and a festive makeover before the end of 2025
By Scott McCrae published
News EA has released the game's Season 1 roadmap

Hollow Knight: Silksong sicko laughs in the face of the difficulty discourse, completes the metroidvania without taking a single hit because "it did not seem that bad"
By Scott McCrae published
News I haven't even beaten it yet

Final Fantasy 7 Remake lead says Kingdom Hearts' cloud versions for the Nintendo Switch were something Square Enix "experimented with," but ultimately decided "didn't feel right" for the 2020 JRPG
By Scott McCrae published
News "Once we learned what the Switch 2 could do, it felt like a natural and positive opportunity"

Hades 2's 1.0 update continues its run of "Overwhelmingly Positive" Steam reviews and doubles the original roguelike's all-time peak player count
By Scott McCrae published
News It also puts into perspective how big the early access launch was, with the new peak being less than 10k more players

TGS players try Ananta, the game that looks like an anime GTA, Spider-Man, and Yakuza hybrid, and shockingly report that it feels like an anime GTA, Spider-Man, and Yakuza hybrid
By Scott McCrae published
News While some worry the similarities may result in a Palworld situation

Capcom wanted to focus more on the RPG aspect for Monster Hunter Stories 3, director pulls a Final Fantasy and says it's set 200 years in the future so don’t worry about playing the first two
By Scott McCrae published
News Previous entries focused on making Monster Hunter into a RPG, while this time the team is making the RPG they want to make

As Leon rumors continue to follow Resident Evil Requiem around, producer says fans should "calm down a bit" as "even though we didn't promise things," players become "frustrated"
By Scott McCrae published
News Time to convince myself Jill is in

Rockstar co-founder Dan Houser confirms GTA 6 is "not going to be a story I wrote," but "I think it's going to be exciting"; "I think the world's probably had enough GTA from me"
By Scott McCrae published
News This marks the first game in the series since the original Houser hasn't written for

Konami finally gives an update on Metal Gear Solid Master Collection Vol. 2, assuring that development is moving forward, and I hope that means Metal Gear Solid 4's escape from PS3 is close at hand
By Scott McCrae published
News Huge Metal Gear Solid 4 fans can hopefully be excited to play it for the first time

"How have we seen more footage for Kingdom Hearts 4": Sega claims coveted worst show award at Tokyo Game Show with a Virtua Fighter talk that "could've been an email"
By Scott McCrae published
News "Like my students when they don't finish their presentation in time and then come to class with some sort of excuse"

Arrowhead CEO blames Helldivers 2 performance issues on tech debt accumulated thanks to goalposts being "moved a few times" during development: "The foundations of this big tower were made for a little bungalow"
By Scott McCrae published
News "Tech debt is like a garage filled with stuff you just chucked in. We really need to put up shelves in the back to get organized"

Peak recognizes peak as Donkey Kong Bananza gets a shoutout from Final Fantasy 7 Remake series director as one of his "top picks" of 2025: "I thought it was amazing"
By Scott McCrae published
News "I felt that the sort of interaction that one can gain with the world inside of it was truly amazing"
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