Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.
Latest articles by Austin Wood

Kingdom Come: Deliverance 2 boss hands The Outer Worlds 2 a "7/10," hopes Obsidian spends "all of Microsoft's money" on RPGs more like Fallout New Vegas and, also, like Kingdom Come: Deliverance 2
By Austin Wood published
News "I would bet that budget for KCD2 was WAY LOWER than Outer Worlds 2"

Remembering its MMO has an expansion out soon, Bungie addresses Destiny 2's missing roadmap as player counts hit a new low on Steam
By Austin Wood published
News Third-party tools suggest Destiny 2 is down across the board as well

Pokemon Legends Z-A speedrunners are all using the same one Pokemon: a free, heroic Heracross named Bois
By Austin Wood published
News All hail bois

"In other words, 72% don't know what a monopoly is," analyst says of study that finds 72% of game devs "see Steam as a monopoly"
By Austin Wood published
News "Market share isn't what defines a monopoly, folks"

In decades of watching anime, I have never wanted a season 3 more: My Dress-Up Darling season 2 was a huge step up, and the manga has so much more to give
By Austin Wood published
Feature Opinion | My kingdom for My Dress-Up Darling season 3

Solo dev behind one of Steam's biggest viral hits, Lethal Company, gives his new game away for free after 10 years of work: "I only want to sell a game if I'm very certain that most people will enjoy it"
By Austin Wood published
News Lethal Company creator Zeekerss says "I just don't have a reason to put unnecessary pressure on myself"

Life after Lethal Company: solo creator Zeekerss says "weirdly, not a lot has changed" after one of the biggest indie hits in recent memory, and he still has "a good handful of ideas for games"
By Austin Wood published
Feature Interview | Lethal Company 2 is just one of many ideas for Zeekerss

Arc Raiders gives players 500 free Raider Tokens to apologize for servers buckling under the weight of 350,000 Steam players alone over the weekend
By Austin Wood published
News 500 tokens to all, and to all a good night

Assassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaste companies"
By Austin Wood published
News Assassin's Creed's shift to open-world RPGs would never have happened at many companies, Alex Hutchinson says

Upgrading Hornet's weapon in Silksong always felt inconsistent, and now I know why: Team Cherry's special damage multipliers leave hits-to-kill all over the place
By Austin Wood published
News Turns out I'm not crazy, Silksong is just kind of weird

"I don't know why, but it feels like fear has been my primary emotion ever since I was a kid": Lethal Company creator says horror games still feel like home as his 10-year project finally ends
By Austin Wood published
News "The emotional spectrum of fear and courage, hope and despair, is my way of interpreting the world"

"We proudly wear the friendslop badge": Peak studio unpacks one of the biggest trends on Steam and beyond after studying games like REPO to find out what makes them fun
By Austin Wood published
News Aggro Crab's new game Crashout Crew continues the friendslop tradition

Lethal Company creator has thought about a sequel, but sees "a lot left to do" on the original: "As for Lethal Company 2, I have a vision for what that ought to be, and it surpasses my own ambition"
By Austin Wood published
News Zeekerss has also pondered a studio, but is still most excited by solo development

EA insists it "will maintain a thoughtful, steady approach to AI" and calls it "a tool to empower our people" after its CEO said generative AI is "the very core of our business"
By Austin Wood published
News EA remains big on AI in any case

EA claims "our creative freedom and player-first values will remain intact" after buyout, and "even with the new debt" of $20 billion it will work to grow the company
By Austin Wood published
News Phew, thank goodness for that

Strip club DJ returns to a truly inescapable MMO, accidentally becoming a community legend and real-life GTA character: "Stripper saw me playing, I have been deeply judged"
By Austin Wood published
News There could be an MMO player anywhere at any time

Deltarune fans spent 2 years recreating Chapter 1 "in its entirety" inside SNES RPG Earthbound, which feels like the ultimate tribute to Toby Fox's romhacking start
By Austin Wood published
News "Please do not ask about Chapter 2" plead the romhack's creators

The fate of one of the oldest living MMOs, and one of the worst microtransaction shops ever, is up for a vote
By Austin Wood last updated
News Stop Killing This Particular Game, RuneScape players plead

Monster Hunter Wilds is barely hanging onto Capcom's top 10 current best sellers and officially lost to Monster Hunter Rise, which notably didn't wait months for PC fixes
By Austin Wood published
News Monster Hunter Wilds continues to struggle with PC issues

FBC Firebreak died on impact, Remedy just lost its CEO, and isn't "satisfied" with revenue down 32% – but finds "positive sides" anyway: "Our first multiplayer product launch was technically successful"
By Austin Wood published
News Technical success – the best kind of success?

After a few months of work led to 11 million copies sold on Steam, Peak devs embrace what many companies refuse to learn: "We're not going to continually have a graph go up"
By Austin Wood published
Feature Interview | Aggro Crab's next game Crashout Crew doesn't need to be a Peak-sized hit

One Piece is slowing down: early 2026 anime hiatus will lead to a new schedule with a "maximum" of 26 episodes a year to better match the pacing of Eiichiro Oda's manga
By Austin Wood published
News The One Piece anime will follow the manga more closely in a more seasonal format

PUBG creator's roguelike survival game with machine learning-generated worlds hits Steam early access next month – the first step toward "realistic Minecraft" for "millions of players"
By Austin Wood published
News PlayerUnknown's Prologue: Go Wayback is out in November
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