After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
Latest articles by Anna Koselke

Dune: Awakening devs apologize for "created expectations" surrounding new Lost Harvest DLC after Chapter 2 update, promise "to rectify" things with more content this fall
By Anna Koselke published
News The Dune Man set has been called "lousy" by fans

Former Nintendo marketing leads explain the company is "very good" at curbing leaks – unless they're from third-party games, "then it becomes much harder for Nintendo to control"
By Anna Koselke published
News There are "Nintendo ninjas" who "investigate leaks" internally

Baldur's Gate 3 publishing lead says patents like the controversial ones Nintendo has secured amid its Palworld lawsuit "are too often used in bad faith"
By Anna Koselke published
News The patents could reshape other developers' games forever

"Less poo, more Shakespeare": Baldur's Gate 3 boss Swen Vincke had to ask the RPG's writing team for more variety over Vicious Mockery's many silly insults
By Anna Koselke published
News "Why are so many of them about poo?"

Less than a day after the Dune: Awakening Chapter 2 launch, Funcom rolls out a quick hotfix addressing "the mother of all bugs" that saw Deep Desert loot respawning "every 0.5 seconds"
By Anna Koselke published
News Yet another duping glitch axed from the survival MMO

Valve just gave Steam a much-needed glow-up, with a client update finally adding users' long-requested features like UI scaling and more: "Thank you, Lord Gaben"
By Anna Koselke published
News The platform is "easier to navigate" now

As the Palworld lawsuit rumbles on, Nintendo claims two new patents that could change the way non-Pokemon creature collectors work for good
By Anna Koselke published
News Battles may look a whole lot different in the future

After just 4 days, a Hollow Knight: Silksong speedrunner has already completed the smash-hit Metroidvania sequel in under 2 hours – and he's not stopping there: "I can't wait to do more runs"
By Anna Koselke published
News "A first improvement to a series of many improvements, I hope"

Dune: Awakening Chapter 2 goes live, making the survival MMO's desert a little more welcoming by making sandworms less erratic, reducing quicksand, and introducing "a multitude of bug fixes"
By Anna Koselke published
News Here's to fewer spontaneous sandworm deaths

Pokemon Emerald master beats the game while taking "the fewest steps possible" using "every trick" around, is immediately told he could have taken even fewer steps
By Anna Koselke published
News He "spent months playing the game over and over"

Dune: Awakening lead says some "people love the game, some people hate the game," but Funcom is "hoping more" will get into it now after "things slowed down over the summer" in the survival MMO
By Anna Koselke published
News Chapter 2 arrives tomorrow

Final Fantasy 14 is getting a "big update" to bring out the "uniqueness of each job" in battle content, Yoshi-P says, before confusingly adding "that nothing is going to change" for those who like things the way they are
By Anna Koselke published
News As a player aptly puts it – "Now, what the f**k does that mean?"

After 4 months, Oblivion Remastered falls to "Mixed" reviews on Steam after reports of "poor and unstable" performance on PC: "It is still well and truly a Bethesda game"
By Anna Koselke published
News 2006, meet 2025

Former Nintendo marketing lead says rumored Direct "is probably a sure thing" given the Switch 2 games still set to release this year: "Some sort of an update on Metroid Prime 4, hopefully, please, my god"
By Anna Koselke published
News And maybe Hyrule Warriors

Dune: Awakening devs reveal new Chapter 2 changes, from the removal of pesky quicksand to the addition of donkey petting – but reactions from the survival MMO's fans range from "awesome" to "tragic"
By Anna Koselke published
News Some question, "What was the point of that dev update?"

The Witcher 4 will feature ideas from the latest Witcher novel, just like The Witcher 3 did 12 years ago – but CD Projekt Red "can't reveal how exactly" they'll take form yet
By Anna Koselke published
News We "can expect" to see them, though

After 11 years, Elder Scrolls Online lead says the MMO is still "flying under the radar" of potential fans – with some even asking devs, "when does this come out?"
By Anna Koselke published
News "It's been out for years!"

007 First Light contains some of "the largest" missions Hitman developer IO Interactive has "ever done" before, which could make it one of the studio's biggest games yet
By Anna Koselke published
News After a "calm, story-driven introduction," fans can explore "larger areas"

007 First Light's James Bond is "certainly handsome" but "he isn't a Ken doll," says IO Interactive: "The human aspect of him is something we were really trying hard to give you"
By Anna Koselke published
News Bond's "charm and his prowess really carry the character"

Square Enix has a crucial day-one patch for Final Fantasy Tactics: The Ivalice Chronicles that restores an essential trick from the original 1998 version of the strategy JRPG
By Anna Koselke published
News Genji equipment, my beloved

Former Devil May Cry and Dragon's Dogma 2 director says he can't make "the kind of games I'd most like to" as "they'd be too out there" and "probably wouldn't sell"
By Anna Koselke published
News They simply wouldn't "be judged as commercially viable"

Stardew Valley 1.7 update may delay ConcernedApe's new cozy sim Haunted Chocolatier "a little," but "not as much as you might think"
By Anna Koselke published
News He "didn't have to" start 1.7, but "the game is still so popular"

Final Fantasy 14 might follow in World of Warcraft's footsteps with its own housing system, as Square Enix is "heavily discussing the possibility" of adding "special techniques for decorating"
By Anna Koselke published
News A bit of healthy competition moves things along, eh?
Weekly digests, tales from the communities you love, and more




